A complete pipeline has been made for the realization of the enemies. From your first idea to integrating it into Unreal Engine.
Satyr and Faun Enemies - Modeled, textured and rigged by https://www.artstation.com/nellien
Enemies animated by https://www.artstation.com/mercedesrevuelta
Here is the link for the demo:
https://bananacrunchdev.itch.io/shards-of-hope
Toad Attack - Animated by Mercedes Revuelta Gúrpide.
Toad Idle - Animated by Mercedes Revuelta Gúrpide.
Goliat Attack - Animated by Mercedes Revuelta Gúrpide.