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Shards Of Hope | Enemies

A complete pipeline has been made for the realization of the enemies. From your first idea to integrating it into Unreal Engine.

Satyr and Faun Enemies - Modeled, textured and rigged by https://www.artstation.com/nellien

Enemies animated by https://www.artstation.com/mercedesrevuelta

Here is the link for the demo:
https://bananacrunchdev.itch.io/shards-of-hope

Early concepts - stain & line art.

Early concepts - stain & line art.

Toad & Goliat + sprite sheet.

Toad & Goliat + sprite sheet.

Satyr & Faun + sprite sheet.

Satyr & Faun + sprite sheet.

UVs Toad.

UVs Toad.

Toad & Goliat Color concept 2D.

Toad & Goliat Color concept 2D.

Toad Attack - Animated by Mercedes Revuelta Gúrpide.

Toad Idle - Animated by Mercedes Revuelta Gúrpide.

Goliat Attack - Animated by Mercedes Revuelta Gúrpide.

Goliat enemie view in game.

Goliat enemie view in game.

Toad enemie view in game.

Toad enemie view in game.

Satyr enemie view in game -
Modeled, textured and rigged by Alejandro Sánchez del Valle.

Satyr enemie view in game -
Modeled, textured and rigged by Alejandro Sánchez del Valle.

Faun enemie view in game -
Modeled, textured and rigged by Alejandro Sánchez del Valle.

Faun enemie view in game -
Modeled, textured and rigged by Alejandro Sánchez del Valle.